The BBC posted fifteen web principles [link from Design Observer], which I think are quite pertinent to our class discussions. Also of note is #12: “Accessibility is not […]
Category: college
That is almost all that remains of my early days of 3d modeling and virtual reality chat worlds. A google search on “Myrth” (my old […]
[archived from: http://blog.lib.umn.edu/mccu0154/mugwump/2007/01/playing_with_my_boyfriends_wii.html] …and then we turned on the Nintendo. *cough* Blog Assignment This week play an interactive game and then discuss in your blog […]
Opening a conference on design by reading the yellow pages may not be the best idea, but who am I to judge genius? I spent […]
Ahh, the fresh smell of an exhausting first week of classes. I am ready to collapse, and I have only been going for three days. […]
[archived from: http://blog.lib.umn.edu/mccu0154/mugwump/2006/05/albert_nobbs_display_case.html] As it turns out, not only am I bad at aligning a camera for shooting my work, but the lens of my […]
For our second main assignment in Graphic Design I, we were asked to design a poster for a play in the upcoming 2006-2007 UMD theatre […]
Avenue Q is a suprisingly touching play, despite gratuitious puppet cleavage, sex, and nudity. Something about a human Korean woman (a stereotype) hugging a closeted […]
